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The coolest character on Kongai is here, Knight Gunbjorn. Although his double axe is a signature, being pragmatic with his methods also makes him stand out more.

Gunbjorn
20em
Details
Type Character
Group Knights
Version 2.4
Stats
Health 80
Physical Def 5
Light Def 1
Dark Def 0
Abilities
Innate Enemy attacks cost 5 extra energy
Attacks Cold Steel Axe, Helmet Ram, Ice Shards, Bone Chill

Kongai Card Album Description[]

"The frost -- sometimes, it makes the blade stick." Gunbjorn is a master of brute strength and slowing his opponents with ice.

Attacks[]

Gunbjorn Stats

Equippable Items[]

Knight Items[]

General Items[]

Strategy[]

General Use[]

In most cases Gunbjorn is used to deal quick damage with Helmet Ram and the occasional Cold Steel Axe. While Cold Steel Axe is slow, it can be threatening enough for an opponent to range change. From there Gun can utilize Ice Shards or Bone Chill.

While he is suitable for tanking, some people like to play him as an energy gamer, using Helmet Ram's interrupt, his innate, and Bone Chill to set up other characters.

Strengths[]

  • Very strong innate
  • Although Bone Chill is a fairly weak DoT, its +5 energy cost to range changing is significant in Range Dancing
  • Ice Shards can lower many attacks into Helmet Ram's interrupt range and makes Cold Steel Axe essentially speed 6.
  • Helmet Ram + Insignia/Ring of Bravery ends up being an extremely strong, energy efficient move.
  • Close-range combat

Weaknesses[]

  • 1 light resistance
  • No dark resistance
  • Most damaging move is very slow (although Ice Shards helps with this problem)
  • Ice Shards is completely useless against several characters, other then for the debuff
  • Long-range combat

Known bugs[]

None.

Full Art[]

Knight Gunbjorn, of the Frozen North
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