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Increase Damage

Effects[]

Unlike most buffs, Increase Damage falls into three categories:

  1. Increase base damage (pre-critical damage) of attacks.
  2. Increase strike damage (post-critical damage) of attacks.
  3. Extramarital damage (damage that hits regardless of attacks or other factors).

Causes of Increase Damage[]

  • Ubuntu's Staff Strike - 50% chance to increase team's base damage (only) by 4 for 10 turns.
    • Stackable.
  • Ubuntu's Rain Dance - 100% chance to increase team's base and strike damage by 1 for 10 turns.
    • Stackable.
  • Cain Solomon's Tantrum - 100% chance to increase own base and strike damage by 3 for 3 turns.
    • Stackable.
  • Item General's Insignia - All character's attacks with base damage attacks have damage increased by 4.
    • Not stackable. - Cannot equip two General's Insignias
    • Will not affect strike damage
  • Item Mindreader's Chalice - All characters deal an additional 15 damage during a successful intercept.
    • Not Stackable.
  • Higashi's innate - 100% chance to increase his intercept damage to 60 damage instead of the usual 35 (+25).
  • Vanessa Voss's innate - Damage is increased by the enemy's dark resistance.
  • Anex and Cain Solomon's innates - When health is under 30%, attacks deal 50% more damage.
  • Sadie Trudeau's innate - 30% base and strike damage increase for 3 turns when an enemy is killed.

Known Bugs[]

None.

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