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This is a general FAQ for Kongai. If you don't find an answer to your question here, check out Quirks for more in-depth game oddities, or alternatively you can often find a helpful experienced player in Kongai Game Chat Room #1.

Communication[]

All Kongai Game Chat Rooms and Forums have been removed. Communication will have to be done by either of the following:

Get Cards[]

Article found in Kongai Main Menu.

The more cards you have in Kongai the better. Short a Rumiko? Need a Cornelius Constantine? Lacking a Reinforced Breastplate? This is the place to find them. There are three ways you can get your hands on Kongai cards:

There are three ways you can get your hands on Kongai cards:

1. Earn Cards In-Game

You can earn Kongai cards in-game by pummeling your opponents senseless. Every time you enter a match, there is a chance the winner will earn a new card. You have a much higher chance to get a card in a regular match than an unranked match, though. So, play plenty of matches and chances are you'll get a new card - but remember, you've got to win.

2. Card Challenges (Discontinued)

Want a sure thing? Each week Kongregate features a different game with a Card Challenge. Complete the achievements in that game and you get a card.

3. Purchase Cards

If you need to stack your deck and you don't have a second to lose, you can use kreds to buy individual cards, or get a discount by completing full sets. You can buy cards from the Card Album.

How to access your Card Album[]

  1. Go to your profile with either clicking on your Kongregate username displaying on the website or hover your mouse over "My Kong" and click on your profile.
  2. Under awards, click on the tab "Items/Cards".
  3. Click on a Kongai Card displaying or click on "See all # of cards" on the bottom of tab.

The view card album link from Kongai will take the user to a dead link. The user will have to add an s at the end of card_album.

Examples:

This link will work for any valid Kongregate username. Replace the Kongregate username after accounts/ with any other username. Kongregate usernames have no spaces, but may have underscores "_". When the user clicks on a card set link when browsing at other users cards, it will relocate to your set instead. The user will have to reinsert the Kongregate username after accounts/.

How to access a Characters Card Art[]

If your account owns the card, there will be a link on the right side of the card in the album and you click on "View Full Art". You have to log in to your Kong account AND own the card to see the link. The full art link is only available to the original owners card album and logged in with the corresponding Kong accounts.

At the end of the link, there are numbers 1 to 89, but there are only 86 Kongai cards on the website. Three numbers doesn't work: 39, 40 and 49. Using the incorrect numbers at the end of card_albums/ brings them to a dead link. If the link doesn't work, you or other users doesn't own the card.

Examples:

Who did the artwork for the Kongai Cards?[]

Canadian-based art studio Udon Entertainment (famous for it's Capcom/Street Fighter-related artwork and comics, of which main designer David Sirlin has connections to) did all of the official art work for this game.

  • Line Art: Kevin Lau
  • Inks: M3TH
  • Colors: Espen Grundetjern

What starters should I pick?[]

Don't pick starters yet! The system is a bit weird, so it's actually best to hold on picking starters at first, and instead play some games using a random deck. The odds of winning cards are greatly increased while you have fewer than 10 cards; playing random also helps you learn what cards you like.

So for best results, win 10 cards playing random, THEN do the current challenge(s), THEN pick your starters to match the other cards you have.

Note that, in order to be able to pick item cards as starters, you must own at least 3 character cards. Within a deck, multiples of the same character card are not allowed; but multiples of the same item card are allowed. As a consequence, picking item cards as starters is more beneficial in the long-run. This will only matter if you'll be playing Kongai for a long time, though: for most players, simply picking a combination of characters and items to match what cards you won will work fine. There are some items which are more overall useful than others (and thus, are more useful to have multiple copies of), Necronomic Tome and Scroll of Inner Focus being the prime examples of such items.

I just won a card, but it messes up when I add it to my deck.[]

Refresh the game. There is a bug that causes cards you just won to not be correctly recognized by the game at first, but a simple refresh fixes the problem.

Popo's Slingshot has 30% chance to crit right?[]

Critical hits do not work that way. The hit chance and crit chance are rolled on the same die. Think of someone rolling a 100-sided die, with 1-50 being a critical hit, 51-60 being a regular hit, and 61-100 being a miss. Therefore there is a 50% it would crit for 60 damage, 10% chance it would hit for 20 damage and 40% chance it would miss entirely for 0 damage.

What is the best deck?[]

The simple answer is that no one deck is the best in all situations and match-ups. Even if certain characters are overpowered (which may not be true), a deck built with them can and will have other decks that counter it. The question you should ask is "what is the best deck for me?". As you get familiar with the characters find the ones that work well for you and have the abilities you want. Ask around for suggestions, but to build your best deck you are simply going to have to experiment and tinker until you find it.

What do you mean Andromeda sucks?[]

Andro sucks for many reasons. She loses to the characters she fights the most, for instance, anex/phoebe/auger destroy her. Furthermore, Andro has an a very specific niche of cards she is good against: close monorangers and cards with 0 physical resistance. Andromeda is good against the former because innate+lightning arrow allow range dancing and poking; the latter, because RoA is devestating to them, and hits fleeing. However, dual rangers, and far focused fighters, destroy Andro. Andro has a problem with being able to counterattack far focused characters effectively with her weak nuke. Andromeda has some problems with her attack set as well: trueshot is weak for its energy cost and rain of arrows is ruined by physical resistance. Also, crippling shot is weak and unreliable. Gambling on its 50% proc is not a good strategy. Lightning arrow is Andro's unique attack that makes her very good vs some characters, but it can only be used every other turn (to stop it from being unbalanced). Another issue is that she's a monoranger, but unlike melee monorangers, she's not tanky. Other far focused characters have options at close range that can dmg or prolong their life. Not so with Andromeda.

How did my opponent hit me after I cast Shadow Curse 5 times?[]

Hit rate debuffs do not work that way. If someone has an attack with a 95% chance to hit, for example, you multiply the debuff(s) by this figure -- you do not subtract it. So with a 95% to hit attack, 5 Shadow Curses means you would have a .95 * .8 * .8 * .8 * .8 * .8 = 31.1% chance to hit. (Note that Dodge effects, such as Elusive Feather and Popo's innate ability, ARE subtracted first, not multiplied.)

I keep on getting matched with higher ranked opponents! It's not fair![]

Believe it or not, highly ranked players hate playing you just as much as you hate playing them! This is because of how the ranking system works; it was based on Halo's system, a game which doesn't have the same luck factor. If you're playing someone 15 ranks above you (the highest possible difference), you stand to win 150 rank points if you win but you'll only lose less than 50 points if you lose.

This makes it very difficult for the higher player to win rank points on average from someone of a lower level - in this example they'd need to win 75% of their games just to break even. Winning that often against a decent opponent is very difficult. So, you may be facing a tough opponent, but you will lose very little if you lose and win big if you do win.

Also, as ranks increase very rapidly over low levels, there's a good chance that the person 5 ranks above you has only ever played about that many more games of Kongai than you have. If you are facing someone with a very high number of games played (i.e. level) but low skill rank (say, 25 or less), they're probably not very good at all, as anyone that's played a lot and is a good player should've made it to SR28-29 at least (or higher). (See also: next entry.)

How good is Skill Rank __?[]

Skill ranks roughly compare to actual levels of skill as follows:

  • Under SR20: Awful or new.
  • SR21-24: Below average player, has a lot to learn. Though because of the advance strategies the Wiki offers, about 30% of these players now are above average or good (not counting alts)
  • SR25-26: Average player
  • SR27-29: Slightly above average player - starting to get good. (Note that some players consider this range only average, because you can technically achieve Skill Rank 29 with a 50/50 win/loss record if you play enough games.)
  • SR30-35: A good player; they probably know what they're doing.
  • SR36-39: A top player.
  • SR40-45: A very skilled player.
  • SR45-50: One of the best.

Why can't we trade cards?[]

Trading cards would be far too abuse-able. Anyone could easily make a new account and earn some quick cards to trade around. Trading will simply never be implemented in Kongai.

Something weird happened, I think it's a bug.[]

The most likely culprit is Phoebe disabling your item with her innate ability. If you're positive this isn't the reason, look at the Kongai Quirks page, which covers most of the existing game bugs. Others bugs may be included on the specific relevant page, such as Boomerang Chakkra.

My opponent disconnected when he was about to lose.[]

Don't worry, he isn't avoiding anything. It still counts as a loss for him and a win for you. All it means is you have to wait a little bit. Feel free to take some satisfaction in causing a rage-quit. Also, this behavior gets a lot less common as you get higher in rank. You can still win cards when an opponent quits in this fashion.

What's the chances of winning a card?[]

You have a 3% chance to win a card per ranked game you win, and a 1% chance per unranked game you win. These odds are significantly higher (30% for ranked, 10% unranked) when you have fewer than 10 total cards, which is part of the reason why you shouldn't pick starter cards until you have 10 cards already.

You can also get cards by completing the weekly game challenges, or by purchasing them.

This game is all about luck![]

The game is mostly skill and a bit of luck. If you are losing a lot of games, it's probably because you need more practice. If you lose the occasional game because of luck, you'll win the occasional game because of luck too, and it'll even out in the long run. Simply put, the same people wouldn't be able to consistently keep winning more than the rest if the game was all luck.

There should be new cards.[]

There will be new cards. The new sets are Robots and Witches. Expect them in maybe 2 months or so. (Early August 2010)

Pirates kicked off the release in the week of Thur. Apr. 1st, with the pirate set, and strapping first mate (Pirates, Apr. 1, 2010)

As of 2014, there are currently no further updates on Kongai.

Rumiko + Flash Powder is a good idea![]

Actually is isn't all that bad. The new Flash Powder increases her ability to evade intercept attempts to 90%. Rumiko does lose some options when she's not using Scroll of Inner Focus

Mindreader's Chalice on Higashi is awesome![]

No, it really isn't. In almost all cases, Higashi isn't enough of a threat that someone will be trying to switch out at full health anyway, so the difference between 60 and 75 damage is almost always irrelevant.

What item should I use with ___?[]

See also: Item Matchups and Combinations

This guy keeps taking the maximum time allowed and stalling the game.[]

Welcome to the internet! There's a good chance that he's actually thinking, though he might just be a jerk. Fortunately, Kongai doesn't take your full attention, so you can do other things while you wait - and even at the max time limits the game still goes quickly. As you gain ranks, the number of people who stall or disconnect reduces dramatically.

Why would anyone waste money on virtual cards?[]

While not many people buy cards, there is absolutely nothing wrong with it. In no way is "earning" cards better than buying them. All you're doing is exchanging money to increase your enjoyment of the game - if you are enjoying Kongai but would enjoy it more with better card access, then buying cards is a perfectly reasonable choice.

Compare it with going to a movie -- instead of spending $10 for 2 hours of entertainment you could spend a couple bucks for dozens hours of entertainment. The fact that the cards aren't physical and cannot be resold is truly irrelevant.

See Sirlin's report here.

(2022 notes: In retrospect, it is no different from microtransaction and/or buying games on Steam, Google Play, and etcetera).

What does 'proc' means[]

Procurement. It's the chance of a special effect happening. For example, Rumiko's Eviscerate has a 100% hit rate and a 70% proc. This means (assuming there aren't other outside factors) that she will always hit with the move and deal damage, but will only stun the enemy 70% of the time. To Hit and To Proc are separate rolls. Some attacks can miss but still proc (like Sadie's Demon Frenzy).

Juju's Touch of Doom is cheap![]

Not so much, no. It's slow, expensive, and need several turns before it activates. It IS powerful, but it can be interrupted, and even someone with ToD cast on them still has 4 turns alive to try and dish out some extra damage.

Tafari is too strong[]

Tafari basically has an amazingly good innate and one moderately good move. While he can give certain characters trouble, most, in fact, have a good match-up against him - and some, such as Ambrosia, utterly dominate him. While he's a good character, he's far from being too strong.

Also note that sometimes it can be a good idea to purposely set off his Leafy Trap, or even to let him Ambush you instead of going far. It's better to take damage to deal some damage than to sit back eating Poison Darts and die without dealing any damage. Characters such as Onimaru, for example, will often want to take the Ambush damage while they're using a strong move like Double Slash.

Is there an official card order?[]

Surprisingly, there is! See more here.

Can you play Kongai after 2021?[]

Yes you now can! Go to this discord channel here and follow the instructions. Long story short, you will need; a web browser that still supports adobe flash player, adobe flash player itself, and a extension that can modify user scripts, along with the script itself. Pale Moon is a recommended browser.

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