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Energy
Energy is an essential part of Kongai. Every attack and maneuver requires
Energy to perform. All characters have a maximum
Energy of 100.
Contents |
Uses of Energy
Edit
Energy has two main uses:
- Maneuvering in the maneuver phase usually costs 50
Energy.
- Using attacks in the combat phase, costing between 0 and 80
Energy.
Energy Requirement for Attacks
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The amount of
Energy required to fuel an attack depends on the
Energy cost of the attack. The number beside the
Energy icon is the cost of the attack.
[[File:Physical Example img.PNG|Onimaru's Double Slash costs 40 [[File:Energy.gif|link=Energy]] Energy.]]
In the above image, Onimaru's Double Slash costs 40
Energy.
Energy Replenishment
Edit
There are three ways to increase the
Energy of your character.
- At the end of each turn, all characters, active or inactive, regain 20
Energy.
- Resting during the combat phase immediately regains 20
Energy for the active character.
- Some buffs can restore
Energy and are listed below.
List of Factors affecting Energy
Edit
- Scroll of Inner Focus - Decreases
Energy costs of all user's attacks by 5.
- Andromeda's innate - Andromeda's maneuver costs are decreased by 5
Energy. (Does not affect pass)
- Stoneheel Totem - Opponent's maneuver costs are increased by 5
Energy. (Does not affect pass)
- Hamstring - Increases cost of maneuvers by 20
Energy. (Does not affect pass)
- Zina's innate - Restores 30 energy upon defeating a character.
- Helene's Sword Slash - 50% chance to restore 30
Energy.
- Mindreader's Chalice - Upon successful intercept restores 100
Energy to user.
- MR-V1N's innate causes opponent to lose 40
Energy whenever he switches out, which causes an effect called 'Misery Loves Company' in the game log.