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Cornelius Constantine
Cornelius Constantine
Details
Type Character
Group Vampires
Version 1.9
Stats
Health 75
Physical Def 3
Light Def 0
Dark Def 6
Abilities
Innate Immune to debuffs
Attacks Voidstream, Blood Burn, Pilebunker, Hypnotic Stare

DescriptionEdit

One glance into Cornelius Constantine's eyes and he'll wear down anyone's resistances, but no one can do the same to him.

Attacks Edit

Cornelius Constantine Stats

Equippable Items Edit

Vampire Items Edit

  • Blood Vial: When Cornelius is switched out at an appropriate moment, he may benefit from Blood Vial and regenerate quickly.
  • Necronomic Tome: All of his attacks are dark/physical, making the Tomes a great card to keep Cornelius in the game longer (and perhaps finish off just about everything with Pilebunker).

General Items Edit

  • General's Insignia: Not as effective as on other characters because it only affects Pilebunker, which has a chance to do extra damage anyway.
  • Girdle of Iron Will: His moves are very slow, especially Pilebunker, so this is very useful. This is a common item on CC.
  • Healing Salve: Can give you the edge in a mirror match and often is a useful item.
  • Stoneheel Totem: Due to the versatility of Voidstream, switching ranges with this item can frustrate one-rangers.

Strategy Edit

General Use Edit

Cornelius is a very strong character in general. He can reflect any slow enemy's attack by using Hypnotic Stare. Pilebunker is intimidating at close range. Voidstream is an always-available, 100% hit move which is effective against most other characters (except Vampires).

Strengths Edit

  • Has a powerful move - Pilebunker, which can deal up to 50 physical damage and has a 25% chance to do an additional 20 dark damage
  • Voidstream is an easy-spammable move, consecutive Voidstreams deal more damage and can be done in either range but his voidstream can reduce 2 dark magic resistance instead of 1 (Cain Solomon)
  • Effective against most characters.
  • Can reflect attacks.

Weaknesses Edit

  • No light resistance.
  • His attacks are relatively slow.

Known bugs Edit

None

Changes scheduled with next versions Edit

V. 1.8 Edit

V. 1.9 Edit

  • HP goes down to 75
  • Pilebunker has normal crit chance, and a 25% chance to proc an additional 20 dark magic damage.

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